E-mail: JLPeixoto@uh.edu
NOTE: To start ADX, select
ADX divides the tasks and subtasks of experimental design and analysis among several windows. On each window the user makes choices pertaining to some aspect of the task at hand. Choices on one window may bring up other windows on which additional choices may be made. Choices are made by placing the cursor on specific locations in the window and pressing the <Enter> key (or clicking the mouse).
Choices are made using menu bars, pushbuttons,
check boxes, and selection lists. The next few sections will
illustrate these means of selection.
On the first ADX window, move the cursor to the
menu bar, the pushbutton, or the selection list to choose what
you want to do.
+ADX: Design Directory ---------------------+
Menu bar --> | File
Help |
| |
Pushbutton--> | [Design directory:] SASUSER |
| |
| Design Description |
| |
--> | FF1 Fractional factorial design |
Selection | | MIX Mixture design |
list | | : |
--> | RS Response surface design |
+-------------------------------------------+
When you first use ADX, a prompting window will
overlay the right side of the ADX window. Choose what you want to
do from a selection list by moving the cursor to the appropriate
row and pressing <Enter>.
+ADX: Design Directory -----------------------------+
| File Help |Select
what you want to do |
| | |
| [Design directory:] | Add a new design |<- Selection
| | Work with an old design |<- list
| Design Description | |
| | |
| FF1 Fractional f| |
| MIX Mixture dese| |
| RS Response sur| ExitADX Noprompt Help |
+---------------------------------------------------+
When you choose to "Add a new design"
on the primary window, a new window will appear, also with a
prompting window overlaid. Type a design name, move the cursor to
the [OK] pushbutton and press <Enter>.
+ADX: Design Directory ------------------------------+
| File Examine Help
|Type a name for your design |
| | ________ | <-- Text
| Design: [ ] Type: | | entry
| | |
| Description: [ | |
| | |
| Number of runs: [ | |
| | | Pushbuttons
| Factors: | OK Goback Noprompt Help | <--
+----------------------------------------------------+
Prompting windows prompt you for design and analysis information. Most features of ADX are accessible using the prompting mode. Other features are accessible using the no-prompting mode. For those features or if you prefer the no-prompting mode, you can turn off prompting by pressing the [Noprompt] button.
You can switch back and forth between the two
modes, making selections and providing information in each.
| Description: [ | |
| | |
| Number of runs: [ | |
| | |
| Factors: | OK Goback Noprompt Help |
+----------------------------------------------------+
In the no-prompting mode, menu bars are
available on some windows. For example, choosing the File
selection on the menu bar displays a pop-up window with
additional choices. Make a selection by moving the cursor to the
desired menu item and pressing <Enter>. For example, choose
to create a new design by selecting the New design menu item or
exit ADX by selecting the End item.
+ADX: Design Directory ---------------------+
Menu bar --> | File
Help |
|------------------------ |
| New design > | |
| Set globals parameters | |
| Delete design... | |
| End | |
|------------------------ |
With selection lists, you move the cursor to
the desired row of the list and select the entry by pressing
<Enter>. For instance you would choose to work with the
existing design "FF1" by selecting that row.
| [Design directory:] SASUSER |
| |
| Design Description |
| |
-->| FF1 Fractional factorial design |
| | MIX Mixture design |
Selection | | . |
list | | . |
| | . |
-->| RS Response surface design |
+-------------------------------------------+
If the "New design" selection is
chosen on the primary window, a new window will appear. On this
window you enter text into fields and press pushbuttons to bring
up other windows.
+ADX: Defining a New Design-------------------+
| File Examine Help |
| |
--> | Design:[ ] [Type:] -REQUIRED- |
Text entry | |
--> | Description:[ ] |
| Number of runs:[ ] Number of blocks:[ ] |
| |
--> | [Factors:] -REQUIRED- |
Pushbuttons | |
--> | [Responses:] -NONE- |
To enter character or numeric text, move the
cursor to the appropriate field and type the text. It is not
necessary to press <Enter> after entering text in each
field. For instance, you might enter "YARN" as the
design name and "Yarn elongation study" as the
description.
+ADX: Defining a New Design-----------------+
| File Examine Help |
| |
--> | Design:[YARN ] [Type:] -REQUIRED- |
| |
--> | Description:[Yarn elongation study ] |
| |
Pressing a pushbutton often displays another
window pertaining to a subtask. For instance, pressing the
[Factors:] button will display a window on which you can specify
experimental factors. The field to the right of these pushbuttons
displays some of the information gathered on the subtask window,
such as the list of factors.
| Number of runs:[ ] Number of blocks:[ ] |
| |
--> | [Factors:] TIME TEMP AMOUNT |
| |
| [Responses:] -NONE- |
| |
| [Model:] -REQUIRED- |
+---------------------------------------------+
On some windows, instead of a menu bar across the top, a row
of pushbuttons is displayed across the bottom. These are
generally used when the actions are few in number and not
conceptually grouped. To use them, move the cursor to the
appropriate one and press <Enter>.
| |
| |
| |
| |
| Run Goback Help |
+---------------------------------------------+